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monstertruckers ([personal profile] monstertruckers) wrote2024-02-12 02:13 pm

SYNOPSIS

ROUTE 666
SYNOPSIS




THE STORY THUS FAR...

DECEMBER 2024/JANUARY 2025
The first group of Drifters arrives in an abandoned garage and gas station, adrift in a sea of trees. They have very little idea of where they are, beyond this place being abandoned, broken down, and with some mean wildlife.

FEBRUARY 2025:
After settling into the Convoy, the Drifters make their way through a strange forest filled with ruins, traps, and monsters. They experience a dire Moon Warp, where shards of the moon fell to earth, distorted surroundings, summoned, and drove monsters to madness.

During the Moon Warp, Drifters are forced to shelter in the Convoy behind the shields, or become fully transformed and take part in a battle between Nargacuga Husk monsters and strange mechanical creatures called Chromehounds. They also hear a transmission implying that these Moon Warps are a natural disaster that terrified the old world.

In the aftermath, the Convoy carefully starts up and travels onwards.

MARCH 2025:
The Drifters break free from the forest and into large, rolling grasslands populated with old ruins and a variety of monsters. Some Drifters still reeling from the Moon Warp are calmed via messages from their home worlds, found on abandoned powerlines. Others discover that Husks can be dispelled through the Convoy radio transmissions, providing another layer of safety between themselves and a hostile world.

The world also grows more hostile, as wild storms full of monster birds harry the Convoy and a travel stop full of new arrivals. These storms also cause Harpy and Naga transformations in Drifters.

To add to the chaos, a group of serpentine Zoloms attacks the Convoy, but are dispatched by various Drifters.

APRIL 2025:
The landscape turns hostile for Drifters and the Convoy, with grasslands replaced by arid and sharp landscape. A massive, strange tower dominates the thorn scrub, with the road inevitably winding towards it.

Along the way, Drifters must deal with a strange quirk of the tower; anyone who bleeds within sight of it activates monster changes. And the area seems determined to make Drifters bleed: thorns and hostile plant/wild life spring up beyond the road, and more of those strange cyborg creatures hound the Convoy, trying to kill the Drifters and calling them abominations.

Along with that, chimera and unicorn transformations ramp up, giving Drifters an extra dose of chaos in a strange land.

Eventually the Drifters reach the tower, just in time for a massive Moon Warp to send the tower crashing down and terminating its strange effect. In the aftermath, Drifters have access to a healing salve that can help with their wounds, and staunching the transformations they’ve gone through.


NAVIGATION